![]() ![]() The Phase system splits the match into three timed phases where you’re able to deploy different types of units. A counterattack victory is glorious but oftentimes happens due to the enemy spending all of their units before the battle timer runs out. Good timing and a plan for falling back is most times a requirement and a prelude to a successful counterattack. Hopefully, the enemy won’t be prepared for those. You will now need to use choke-points for ambushes and to support your troops with a different mix of units. This inevitability of battle actually forces you to keep adjusting your tactics. In fact, it kind of feels like your allies are mostly just cosmetic.įortifying and defending a position tends to be easier than to attack an enemy outpost, but you can’t defend forever. They’ve got problems of their own – and due to the size of the map they’re too far away to be of any help. It is pointless to throw new units to lock your position as they will take too long to get there. The story of the match is mostly written during the first 15 minutes of it.Įfforts to change that are often met with resistance. The truth is that Steel Division 2 feels a bit pre-scripted in the sense that it is hard to bounce-back once you’re losing a match. ![]() Unfortunately, they’re shot down by a couple of enemy anti-air units hiding in the woods. As a final act of despair you send your planes to destroy the enemy artillery. Enemy artillery falls on your units and it completely destroys their hideout. Your infantry units are holed up inside the village houses and are able to effectively suppress the enemy infantry. ![]() Once they’re in sight of your anti-tank gun you realize they actually have no tanks and your gun is useless at this point.Ī number of storm infantry rushes towards your anti-tank gun and quickly take care of it. You can’t even see it as it is too far away and your recon units are nowhere to be seen. BAM! They’re blown into tiny pieces by the enemy tank destroyer. You don’t know what’s coming your way so you move your tanks towards the enemy. You know they’re advancing as they slowly push the red line that splits the map between your sector and the enemy’s. The enemy force advances towards the town. You forgot to place your recon units where they can spot the enemy at a distance. ![]()
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