![]() ![]() Planned to be released in a week or two.Īs of ChemLab-1.7.2-pr-2.01-bde-hotfix the mod engine is stable, while gameplay is far from polished. I haven't tested it much, because this system is going to be deprecated with Feedstock Syndication Hub introduction(will be in 2.x versions), which is going to be lightning fast in terms of tick load and will operate nicely with AE, buildcraft pipes and other item transport systems.Īs of PR-1.02(current version) it lacks some important features(Upcoming Features section on the wiki covers them). You may consider using Applied Energistics 2 for automation: all ChemLab machines dump excessive inbound items to import buses attached to them which is useful for machines with multiple ingredients involved in processing due to synchroport limitations. It will not run without it at all(it uses gears, power and love from it. Later, expansion 2(I plan to at least) will include incremental retrogen to update fresh and out-of-date worlds.īuildcraft is not recommended - it is REQUIRED(and 5.x versions, not 6.x) to have it installed. It is required to have new world: it generates vast areas of limestone and enormous iron-rich ore clusters along(Hematite) with small inclusions of pyrite and halite. I wonder if Ender io can be used instead of buildcraft as it is compatible has some of the same functionality. I guess it would be best to start a new world when using this mod? Also I guess buildcraft is recomended to use with the mod. I want to show support for your mod and say it is really great and can't wait to see more features implemented.I had a look at the wiki and it looks like it provides decent documentation on how things work which you don't see in a lot of mods. More information about them will be added later. At the moment this mod IS NOT SUITABLE FOR STABLE GAMEPLAY due to some unfinished things in HOEnvironment which is base mod for ChemLab, providing some facilities to advanced features it posses. Further parts of the mod will be released as big expansions for each major version along with minor bugfix versions. ![]() ![]() CHECK END OF THE THREAD FOR ACTUAL INFO.(will fix front message later)įor now this is PREVIEW version: there is only partial implementation of iron processing to show you how tiers and midtiers are going to be organized. ChemLab Tiers are not the same as in the other ore doubling(tripling) mods - by each tier you get access to more ways to process various resources flexibly changing outcome of your industrial empire.įOLLOWING INFORMATION IS OUTDATED. This is all about processing materials and creating advanced autonomous stuff, effectively progressing through tiers. This mod is not recommended for SSP until you want heavy challenge to be on your way: at least more than one player is advised. Current version: C元 1.0 RC1 "Lavoiser" ĬhemLab is a Minecraft mod targeted to increase SMP experience by overhauling and adding mechanic to create different types of survival activities for players. ![]()
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